Combat Expertise (Combat)

You can increase your defense at the expense of your accuracy.

Prerequisite: Int 13.

Benefit: You can choose to take a –1 penalty on melee attack rolls and combat maneuver checks to gain a +1 dodge bonus to your Armor Class. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by –1 and the dodge bonus increases by +1. You can only choose to use this feat when you declare that you are making an attack or a full-attack action with a melee weapon. The effects of this feat last until your next turn.

Endzeitgeist Says: A solid choice, mainly because a huge amount of feats require it. Remember that you have to announce the use of the feat and that it makes most sense for foes that deal a lot of damage, but that do not hit too well - orcs, two-handed-weapon fighters using Power Attack, etc. are good indicators that using this feat may be a wise choice.